Double Letter Scores - Light blue cells are found isolated on the board. When a tile is placed on this space, that tile's point value is multiplied by two. Triple Letter Score - This is a dark blue cell on the Scrabble. The tile placed on this square has its points multiplied by three.
Double Word Score - Light red cells are found running diagonally towards the four corners of the board. When a player plays a word on one of these squares, the point value of the entire word is multiplied by two. Triple Word Score - This is a dark red square on the Scrabble board. These are found on the four sides of the board equidistant from the four corners of the board.
When a word is played using this square, then the points for the word are multiplied by three. One Single Use - Note that extra point squares are only usable once.
If one player plays a word using this cells, then the next time that space is used to make a word, the point value is not multiplied. Starting the Game Without looking into the tile bag, each of the Scrabble players takes one tile out of the tile bag. Whichever player has the letter closest to the beginning of the alphabet goes first.
A blank tile is considered better than an "A". These tiles are placed into the bag once more. Starting the game, each player begins their turn by drawing seven tiles apiece from the bag. The player can do one of three things on a turn. The player can place a word, exchange tiles or pass. Most of the time, the player will take the option of playing a word.
Exchanging tiles allows a player to replace anywhere between one and all of the tiles on the player's rack. If this option is taken, the player cannot do anything else that hand. Therefore, a tile exchange cannot be performed on a turn when the player places a word on the board. Letter and word premiums count only on the turn in which they are played. On later turns, letters already played on premium squares count at face value.
When a blank tile is played on a pink or red square, the value of the word is doubled or tripled, even though the blank itself has no score value. When two or more words are formed in the same play, each is scored. The common letter is counted with full premium value, if any for each word. If you play seven tiles on a turn, it's called a Bingo.
You score an additional 50 points after otherwise totaling your score for the turn. Unplayed Letters: When the game ends, each player's score is reduced by the sum of his or her unplayed letters. In addition, if a player has used all of his or her letters, the sum of the other players' unplayed letters is added to that player's score. The player with the highest final score wins the game. In case of a tie, the player with the highest score before adding or deducting unplayed letters wins.
If a match has one winner and one loser, the player that scored more points combined in both games wins the match. If that number is the same for the two players, the match is a tie. Games only have two players.
Each match has two games, one with each player playing first. Players initially draw 7 tiles each and place them on their rack. As an example, consider the following sequence of moves, starting from an empty board only showing the middle section of the board.
To do this perfectly, you need to track the tile usage so you know what's left on your opponent's rack. In casual play, most considered this cheating, but in club and tournament games, it's routine. You're even allowed a letter distribution list by your side.
In the Scrabble game below, you're Player A… and you're currently losing to You have the letters EN left on your rack. Taking in account the leftover tiles on your opponent's rack, make the best possible play to win the game after the final score adjustment. This puzzle was made using Quackle , a valuable Scrabble program for playing and learning! And here's the answer for last week's Scrabble Challenge 8 :. In Words with Friends, even though the Q is tempting, it's not as helpful here.
The F would go next to the E, also spelling FE for a total of 61 points. Congrats to Amanda and James for figuring out the solutions! Make sure to follow scrabbleworld on Twitter and like on Facebook. Want to master Microsoft Excel and take your work-from-home job prospects to the next level? Jump-start your career with our Premium A-to-Z Microsoft Excel Training Bundle from the new Gadget Hacks Shop and get lifetime access to more than 40 hours of Basic to Advanced instruction on functions, formula, tools, and more.
Okay, so the other guy has AL in his rack. I can see two ways of doing this, one of which involves a lovely Australianism, but I'm not going to spoil it for everyone else, especially seeing as I got half of the last one. It would be quite easy to devise a scenario where this tiebreak would fail though and this is why I dislike that rule : e. You're definitely right—it's an point move to win the game, and there's two choices.
And you're also spot on about ties being rare. I can't recall ever tying in a two-player game though I believe I have in a three- or four-player one. And yes—technically you would still lose the game in a tie, unless you're playing in a club or tournament.
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